State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Season Pass Games on Android in Europe for Q2 2024

Discover the performance of the top Season Pass games on the Android platform in Europe during Q2 2024, with data on downloads, revenue, and active users.

Top 5 Season Pass Games on Android in Europe for Q2 2024

In the second quarter of 2024, the top Season Pass games on the Android platform in Europe demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at the metrics for the top five games, based on data from Sensor Tower.

Brawl Stars from Supercell saw notable fluctuations in its metrics. Weekly revenue started at $4.5M in early April, peaking at $4.9M in mid-June before ending the quarter at $3.5M. Downloads ranged from 462K to 692K, with a peak in late April. Weekly active users began at 49.4M, dipped to 43.5M in early June, and concluded at 44.8M.

Squad Busters, another title from Supercell, launched in late May and quickly gained traction. Revenue jumped from $69K in late May to $1.2M in early June, stabilizing around $585K by the end of the quarter. Downloads saw a significant spike to 2.5M in late May, followed by a gradual decline to 630K in late June. Weekly active users mirrored this trend, starting at 1.8M in late May and ending at 538K.

Subway Surfers by SYBO Games maintained a consistent presence. Revenue hovered around the $6K-$11K range throughout the quarter. Downloads peaked at 560K in early April and remained steady, ending at 488K. Weekly active users showed a steady increase from 10.5M to 11.4M, peaking at 11.9M in mid-June.

Royal Match from Dream Games, Ltd., displayed stable revenue performance, starting at $2.2M and reaching $2.7M by the end of June. Downloads were consistent, with a peak of 360K in early May and a slight dip to 257K by the end of the quarter. Weekly active users remained steady, fluctuating between 7M and 7.4M throughout the period.

EA SPORTS FC™: UEFA EURO 2024™ from ELECTRONIC ARTS experienced a steady increase in key metrics. Revenue started at $365K in early April, peaked at $596K in early June, and ended at $521K. Downloads showed growth from 198K to 360K, with weekly active users rising from 10.6M to 15.2M, peaking in mid-June.

These insights highlight the dynamic nature of the mobile gaming market in Europe. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024